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Lord of Ultima
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|"Back to the overview(index)":http://www.lordofultima.com/en/wiki/view/index| h1. Morale If a strong player attacks a much weaker player, the defending troops of the defending player will gain a morale bonus. This bonus will not ensure victory for the weaker player, but it will ensure that a stronger player prefers stronger targets. * The morale bonus will be granted against any attack type: Assault, Siege, Plunder and Spy. * The morale bonus will be applied to all troops of the defending player (including his own support). * The morale bonus will not apply to troops of other players defending the city. * The morale bonus will start to matter if the attacking player has 4 times the score of the defender. * The morale bonus will be +100% if the attacking player has 10 times the score of the defender. * The morale bonus will be +200% if the attacking player has 20 times the score of the defender. * The morale bonus will be +300% if the attacking player has 40+ times the score of the defender. * The morale bonus progression between those examples will be linear. |"Back to the overview(index)":http://www.lordofultima.com/en/wiki/view/index|
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