| | buildings-sorted rev. 29 | December 30, 2011 9:13:24 PM GMT | DKW1 | RB from: 14 |
| | buildings-sorted rev. 28 | December 30, 2011 6:16:33 AM GMT | doupdoup | RB from: 1 |
| | buildings-sorted rev. 27 | December 30, 2011 6:16:32 AM GMT | doupdoup | RB from: 2 |
| | buildings-sorted rev. 26 | December 30, 2011 6:16:26 AM GMT | doupdoup | RB from: 3 |
| | buildings-sorted rev. 25 | December 30, 2011 6:16:25 AM GMT | doupdoup | RB from: 4 |
| | buildings-sorted rev. 24 | December 30, 2011 6:16:18 AM GMT | doupdoup | RB from: 5 |
| | buildings-sorted rev. 23 | December 30, 2011 6:16:16 AM GMT | doupdoup | RB from: 6 |
| | buildings-sorted rev. 19 | December 30, 2011 6:16:15 AM GMT | doupdoup | RB from: 10 |
| | buildings-sorted rev. 22 | December 30, 2011 6:16:14 AM GMT | doupdoup | RB from: 7 |
| | buildings-sorted rev. 21 | December 30, 2011 6:16:13 AM GMT | doupdoup | RB from: 8 |
| | buildings-sorted rev. 16 | December 30, 2011 6:16:12 AM GMT | doupdoup | RB from: 13 |
| | buildings-sorted rev. 20 | December 30, 2011 6:16:11 AM GMT | doupdoup | RB from: 9 |
| | buildings-sorted rev. 18 | December 30, 2011 6:16:09 AM GMT | doupdoup | RB from: 11 |
| | buildings-sorted rev. 17 | December 30, 2011 6:16:06 AM GMT | doupdoup | RB from: 12 |
| | buildings-sorted rev. 15 | December 30, 2011 6:16:05 AM GMT | doupdoup | RB from: 14 |
| | buildings-sorted rev. 14 | December 26, 2011 8:45:35 PM GMT | DLDeathLord | I've changed the number of city guards which can be in a ballista tower. |
| | buildings-sorted rev. 13 | July 25, 2011 4:19:40 PM GMT | Eleutherios7 | Added Ship capacity and # of Harbours per city to description |
| | buildings-sorted rev. 12 | May 6, 2011 6:23:25 PM GMT | Engswar | typo in time for warehouse lv6 fixed |
| | buildings-sorted rev. 11 | March 9, 2011 5:46:45 PM GMT | Traddebor | Added distinction between old and new farms. Only old farm data was available which was confusing since you can't build them anymore. |
| | buildings-sorted rev. 10 | March 8, 2011 11:12:24 PM GMT | xoshy | City wall needs Town Hall level 2 |
| | buildings-sorted rev. 9 | March 4, 2011 9:55:05 PM GMT | Zerba | correction/update-remove ref to moonstones |
| | buildings-sorted rev. 8 | June 13, 2010 4:55:36 PM GMT | Rothbyrn | there's no 5k troop limit without a castle |
| | buildings-sorted rev. 7 | June 10, 2010 8:28:16 PM GMT | Waldo1984 | Type lvl 7 - Stonemason advance costs 8500/7800. Yes, this contrasts with level 7 Sawmill (8500/8500). |
| | buildings-sorted rev. 6 | June 8, 2010 4:33:07 PM GMT | Drakonuz | Updated lvl 9 Market bonus |
| | buildings-sorted rev. 5 | June 2, 2010 12:27:43 PM GMT | Matthias77 | updated warehouse, sawmill, stonemason, mill, foundry, marketplace, and harbor to match latest patch |
| | buildings-sorted rev. 4 | June 2, 2010 4:35:03 AM GMT | Matthias77 | updated level 10 warehouse, mill, sawmill, foundry, stonemason, harbor, and marketplace to match latest patch |
| | buildings-sorted rev. 3 | May 6, 2010 2:14:45 AM GMT | wcc | Fixed Level 2 TownHouse Trading Carts |
| | buildings-sorted rev. 2 | May 5, 2010 1:51:19 PM GMT | wcc | Added Training Cart column to Townhouses |
| | buildings-sorted rev. 1 | May 2, 2010 2:20:17 PM GMT | Mantega | Creation |