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index
Units =====
- CITY GUARD HOUSE LEVEL 1 **********************
- City Guard:

> Enforcers of law and order, these stalwart fighters are trained to deal with any threat within a city’s walls.
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- TRAINING GROUND LEVEL (1,4,7) ********************
- Berserker:

> Fearsome warriors driven by a thirst for blood and glory. It is said the war cry of the Berserker makes brave men weep and women swoon.
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- Ranger:

> Skilled bowmen whose keen eyes and deadly arrows can rain misery on infantry units. A key element of any army and especially useful for defending castles.
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- Guardian:

> Defensive soldiers especially trained to unhorse mounted units using their deadly pikes.
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- STABLE LEVEL (1,4,7) *************************
- Scout:

> Sneaky, cunning and brave, Scouts provide commanders vital intelligence on enemy cities. Use larger groups of Scouts to obtain more detailed reports.
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- Knight:

> Heavily armed and armored, Knights excel at attacking enemy cities. Once victorious, they are capable looters, being able to carry a large amount of booty.
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- Crossbowman:

> A ranged unit capable of wreaking havoc against enemy cavalry, Crossbowmen strike fear into the heart of almost any enemy.
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- MAGE TOWER LEVEL (1,4) ***********************
- Mage:

> Wielders of arcane might a Mage’s spells are potent enough to trouble almost any warrior. Be sure to protect them from enemy reprisal, however.
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- Archmage:

> These mounted masters of magic spread terror and wonder in equal measure. While expensive to recruit, their devastating attacks can turn the tide of almost any conflict.
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- TEMPLE LEVEL (1,4,7) *************************
- Templar:

> Famed for their sturdy shields and unshakeable code of honor, Templars are capable warriors even able to redirect magical attacks back at their enemies.
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- Paladin:

> You can recognize the holy banners of the paladins even from afar. Faithful they will protect Kings and even whole armies against their magic arch-enemies.
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- Baron:

> After any successful siege, a Baron is necessary to complete the takeover of an enemy city. They are also vital when founding a new city.
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- WORKSHOP LEVEL (1,4,7) ************************
- Ram:

> Heavy, slow and powerful, no city gate can withstand a Ram’s brute force for long.
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- Catapult:

> Potent offensive weapons best used to besiege enemy cities.
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- Ballista:

> When mounted in towers, Ballistae are powerful weapons against any unit that tries to besiege the city. Also devastating when used in the battlefield against enemy units.
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Player Units’ Stats
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Dungeon Monsters’ Stats
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> Last edit January the 29th 2010