may10

Patchnotes 2010/05/10

Link + Diskussion: KLICK

Features

Abandon city

Abandon City

It’s now possible to abandon a city. You can do this by going into the Townhall and selecting “Abandon city” in the City you intend to abandon. To confirm this action you need to type in this City’s name in the popup box that opens up. By doing so this City will irrevocably not be usable for you any longer. Your abandoned City will be available to other players for either settling on it (when this City doesn’t have a Castle) or for sieging it with a Baron (when the City has a Castle). Left cities are decaying over time (one level per hour for each of the buildings the City contained). n. Um dies zu erreichen, klicke auf die Stadthalle der gewünschten Stadt und wähle den Button “Stadt aufgeben” an. Um die Aufgabe der Stadt zu bestätigen, muss der Namen der Stadt in das sich öffnende Popup-Fenster geschrieben werden. Danach ist deine aufgegebene Stadt unwiderruflich nicht mehr für dich verfügbar und wird zu einer sogenannten gesetzlosen Stadt.

Player Restart

It’s possible to restart a new game. You can do this by selecting “Restart game” in the Accounts tab of the Options. To confirm your restart you need to type in your player name in the popup box that opens up. By doing so all your cities and progress you have made will be irrevocably gone. Your left cities will be available to other players for either settling on them (when this City doesn’t have a Castle) or for taking them over with a Baron (when the City has a Castle). Left cities are decaying over time (one level per hour for each of the buildings the City contained).

Inactive Players

Cities of inactive players will turn into lawless cities if the player did not log in since 2 weeks (ranked Baron or lower) or 4 weeks (ranked Earl or higher). If an orb of peace is activated, the time of inactivity will start counting after peace time ended.

Lawless City

If a City becomes lawless, all troops of that city will be called home. In this City it’s not possible any longer to recruit any new troops or upgrade buildings, instead the city will slowly decay over time (one building will drop one level each hour). If the city has a castle, it can be plundered, attacked or sieged with a baron to conquer it. If the city has no castle, it can be plundered or a baron can be sent to settle on it and take over the city in its current state, except troops. The first baron that arrives will take over the City, other barons arriving later will return home.

Balance

Balance

Plundering

The rewards of plundering quests were too high and have been rebalanced.

Various

Auto update Mail and Reports

When you have the Mails overview window open this screen will be automatically updated with any incoming new Mail.
This also applies to Reports.

Switching between cities

In addition to the drop down function you can now switch between your cities by using the arrow keys in the city name line.
The displayed number of cities in the city drop down also has been extended.

Occupied trade vessels

For a better overview, active trade Offers of the current city are now also shown in the City Information on the left side.

Trade: Cancel sent resources

You can cancel the resources sent to another city within the first 10 minutes by pressing the “Cancel” button.

Player and City Info symbols

In the Player and City Info you are able to see which of the cities have a Castle or bordering water.

Chat

Chat channels of multiple continents will now be merged. If the amount of users in a merged channel exceeds 300 players, it will be split again. A message will inform the players if a merge or split has been executed.

Boss creatures

The player will also get rewarded with an artifact if he wins against a creature one level lower than his current title.

Tooltips

The tooltips of cancel buttons in the build and recruitment queue now show the amount of resources returned to the player.

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