morale
Morale
If a strong player attacks a much weaker player, the defending troops of the defending player will gain a morale bonus. This bonus will not ensure victory for the weaker player, but it will ensure that a stronger player prefers stronger targets.
- The morale bonus will be granted against any attack type: Assault, Siege, Plunder and Spy.
- The morale bonus will be applied to all troops of the defending player (including his own support).
- The morale bonus will not apply to troops of other players defending the city.
- The morale bonus will start to matter if the attacking player has 4 times the score of the defender.
- The morale bonus will be +100% if the attacking player has 10 times the score of the defender.
- The morale bonus will be +200% if the attacking player has 20 times the score of the defender.
- The morale bonus will be 300% if the attacking player has 40 times the score of the defender.
- The morale bonus progression between those examples will be linear.